Doom (**1/2)
review by Jon
Waterman
A special group of Marines are called down to Mars in order
to investigate and take care of an unusual problem. It seems
there’s been some trouble at the space station there,
but no one is exactly sure what kind. When they arrive, they
are shocked to find that there are strange and dangerous creatures
running throughout the corridors. The station is put into quarantine
and the only way any of them are going to be able to leave
is to eliminate the threat and discover what caused it. Will
they be able to stop these monsters before they all disappear
like the previous crew? If only they had better weapons….
You know something? This wasn’t as bad as I expected
it to be. Normally, movies based on videogames tend to be some
of the worst pieces of crap ever committed to celluloid. For
proof, see “Lara Croft: Tomb Raider,” “Super
Mario Bros.,” “Street Fighter,” etc. Even
the ones that don’t turn out to be a steaming pile never
really reach that higher plateau to be considered a great movie.
And “Doom” doesn’t make it either, but at
least it doesn’t rank near the bottom of the list. It’s
mindless fun.
The key word in that sentence is fun. It has a solid action
element to it as well as the BFG3000 gun, which will blow your
mind. You can’t expect the same level of depth that you
would get from “Terminator
2.” Okay, you can; but
you shouldn’t. The writers (rookie Dave Callaham and
veteran Wesley Strick) give us laughable lines of dialogue
such as this: “Ten percent of the human genome is still
unmapped. Some say it’s the genetic blueprint for the
soul.” But the actors do well enough to not be completely
incompetent and keep you entertained.
So, how true to the game is the movie? Well, there’s
only one scene that utilizes the first-person viewpoint you
get from the classic shooter. Luckily, it’s handled very
well. If “House
of the Dead” would have done this
instead of substituting video game footage for live action,
that movie would have gotten an extra half star. The first-person
mode in the film was a total blast. It was funny, action packed
and something the whole audience (of guys) got into and oddly
bonded over. The movie peaks there. As for the rest of it,
I would have loved to see that same first-person scene have
a health bar and ammo counter with a little Karl Urban (who
plays good guy John Grimm) face reflecting his condition. It
would also be great if the movie took advantage of the game’s
abundance for secret compartments containing hidden items.
Also the movie would have fared much better in the action department
had the stream of creatures been more fluid. This was a little
exposition heavy for my taste.
But still, for fans of videogame movies, this should hold
you over for a while until that “A Boy and His Blob” adaptation
hits the screen. If I were still twelve, I would absolutely
love this movie, but since I’m a bitter, jaded film school
graduate, I merely recognize it as a surprisingly fun dumb
action movie. If you’re going to watch it, make sure
there are friends around to share the experience.
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