Broken (**1/2)
review by Jon
Waterman
“A gun blast, a flash of light, [sic] and a young woman
awakens to the comfort of her own bed. Bonnie Clayton has it
all, a great relationship, a challenging career, and the burden
of a dream that grows more vivid and disturbing with each passing
night. But when Bonnie is abducted by a sadistic stranger and
his colorful entourage, she discovers that the key to her survival
lies within the familiar realms of her recurring dream.”
This hardly describes the film I saw. Sure there was a captured
girl named Bonnie, and the sadistic stranger did have an eclectic
crew, but I honestly don’t remember anything about this
supposed back story, nor do I recall a point in the film where
she uses any aspect of her dream to overcome any obstacles.
Perhaps that all flashed by too quickly. The movie contains
a few sequences with rapid-fire montages of what we can only
safely assume is a flashback. The work is somewhat David Fincher
influenced in that respect (and the end credits are straight-up
stolen from “Se7en”). The Fincher feel also permeates
the atmospheric set which contains a good blend of colors and
tones within the dank space. However the camera work and editing
don’t hold up to the same standard. With the abundance
of tracking shots and the penchant for shooting through fences
or hole-filled objects, the cinematography reminds me of an
advanced level student film.
Making his debut with this twenty-minute short, director/co-writer
Alex Ferrari (Jorge F. Rodriguez is the other writer) is obviously
limited by his small budget (reported to be $8,000). After
a little set-up, the majority of the film is a long action
sequence/fight/shootout. Expect to see a lot of special effects
created by a newer Macintosh computer with good prosumer software.
Also expect the editing to provide “cheating” cutaways
that are necessary to cover up the problems in the fight scene
that the budget creates. It’s a shame that more money
wasn’t available or used, because the choreography is
thoroughly planned out and would look a lot cooler than it
already does if it didn’t have to cut away before a projectile
sticks into someone or disables the bad guy’s goon. But
as it stands, it’s still an enjoyable fight and works
well with what is available.
But although the film has a better than average production
value for something this size, it’s still marred by horrible
acting and very poor story construction. All of the actors
appear to be rookies. This is certainly apparent, especially
in the case of the main baddie. His body language was that
of an exaggerated robot and his lackluster monologue delivery
relies heavily on the slow, drawn out, raspy, guttural stereotypical
villain voice. But I think the story is the real downfall of
the picture. It opens with a very cheesy horror cliché sequence,
and then regresses into pointless dialogue that doesn’t
really tells us much of anything about what’s going on.
We get the impression that she’s captured and that the
kidnapper wants her dead, but all of that back story in that
summary up above is nowhere to be found. At one point, an assassin
sneaks into the compound to confront the kidnapper. He proceeds
to peel off his mask to reveal his identity. This shot may
be more poignant or more of a shock if we knew who the hell
he was beforehand.
The movie is essentially a long clip of a longer feature.
What we’re seeing is a climax in what has to be a bigger
story that goes beyond the realms of what is seen on the screen.
Unfortunately, the audience isn’t clued in to what may
have happened before to lead into this climax or why, and the
impact of the surprisingly predictable ending is lessened because
of this as well. It would be nice to see a feature length expansion
to see if the story is even worth fleshing out, but if it happens,
I hope they get a bigger budget and a whole new crop of better
actors.
For more information, please visit http://www.whatisbroken.com
respond to jon@filmbrats.com
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